Minion masters beginner guide3/15/2023 ![]() Now, skipping the guard capture, interrogation and training, we build some minion lockers! Why? Because at this point we have our first minion dump. In case the heat decides to all max out at once and send a wave of soldiers as a result. However, I choose muscle to unlock the armory. Now, The tossup between valet and muscle is up to personal preference. More on this later, but rush this once you have finished the distract zone research. Now is when you want to set up the impact analyzers.Īt this point you’ll want to aim for tier two region connections. This will tide you over until you have both the stairs and Tier 1 harder digging for a better and permanent vault. An ultimately temporary one, but a vault nonetheless. ![]() With an excess of money and plenty of research going on behind the scenes, you’ll want to build up a decent sized vault. ![]() As tempting as it may be, wait on the impact analyzer until after you build a vault. interrogated, at least 8 trained (4 if you are playing as zelika) and a science lab with 4 whiteboards. Why not muscle or valet? We need the research to automate the whole “Distract the agent” process! Now where do we go? We begin with the better minion recruitmentīuild up a interrogation chamber and a prisoner cell and start with a scientist. We have solved our largest issue within the game: Money This will prove doubly useful later in the game as SMASH will be our sugar country, giving us more dough than we could ever dream of.Ĭonnect to each SMASH controlled region, and watch the money flow. One full sceme can max out our pre-existing gold storage. Now that those are built, we need to ask: Where do we start our criminal empire? What regions will be subjected to our evil villainy, where shall we-Įarly game the “Large” schemes provide 40K gold. You will want to aim for 7 radio repeaters and 3 intel stations at this point. Reserve an equal amount of space as a generator room and have roughly a 60/40 to 65/35 split on radio repeaters and intel stations respectively. ![]() With the basics done, we sell all the broken items in the cover operation area, and we now build our operations center. This will allow a constant and steady roll through of minions to pass though, recharge their smarts, and get back to work right as another minion comes on over. Generator room (With plenty of space to expand into)īunk Room – Bunks only for now, as we need a vitality and morale recharger for our starting workforce. Starting out, I have found this to be the most effective build order: Starting from the main menu, both your lair and genius is all up to personal preference, or to what you feel like playing that run.įor our examples, we will use max and the starting island (pictures coming soon) Getting Started Guide Phase 1: The Beginning ![]()
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